dfo4gold | Alpha Preview: 0.3.5 Hotfix #1 & #2
Thank you all for the feedback and bugtesting. We have released our latest patch with the following changes.
- Alchemy recipes reshuffled and revised.
- Recipes reshuffled.
- Crafting gains increased greatly.
- Can craft items from the hotbar.
- Harvesting no longer freezes you.
- Fix crafting system double creating items when your pack is full.
- Added missing stalwart and robust versions of leather helm.
- Salvage values fixed.
- ‘Iron ingots from scraps’ added.
Quest & Tasks:
- Removed ‘Observe a sermon’ step of the Catacombs start quest.
- You can now enter the Catacombs without doing the start quest.
- Aegis no longer gives out infinite letters.
- Fixed 3 NPC tasks.
- Alien founders quest now progresses.
- Head miner exploit squashed.
- Monolith quest objects disabled.
- Players will now auto release after a period of time.
- Minimum Hit Chance updated to 30%.
- Ambience buffed.
- Can target opposing allegiance with PvP flag turned off.
- Criminal system now checks to see if you’re in a group/guild.
- PvP Flag set to off on login.
- Change bind location if you become a murderer and you are bound in town.
- Can no longer use Anatomy/First Aid when dead.
- Line of sight correct for field dressing.
Housing & Merchants:
- Merchant no longer creates items with 0 price.
- House autokicker will no longer kick pets of people allowed inside.
- Remove from sale fixed.
- Issue unpacking packed items has been resolved.
- Alchemist now trains Alchemy.
- Trainers now train you up to 10.
- Added engraving tool to general merchant.
- Backpacks now have the red/grey names (opening a normal characters looted backpack will flag you).
- Removed hell guards from the game.
- Moved it so that clicking on a chair unseats you.
- Benches and chairs now prevent you from sitting there if someone else is.
- Fixed being able to drop objects on monsters.
- Added sfx for cure and poison
- Poison spell tooltip updated.
- Weight issue caused by stacks due to crafting resolved
- Fix dropping items into packs saying ‘overweight’.
- Disabled treasure map markers on the minimap.
- Made objects inside the pouch the same size as the backpack.
- Zombies removed from the graveyard.
- Evil Dead Mages no longer bugged.
- Price updates for houses and other towns to meet new gold levels.
- Fixed camera clipping plane on Founders so planet is visible.
- Fixed fly camera to match main cameras.Removed all transparency colliders for all houses.
- Give all recipes on testserver.
- Add showxp command to debug xp gains.
Previous hotfix applied midweek:
- Recipe Adjustments.
- Broadcasts now also goes to the chat window.
- Fix trainers to train you skills upto 10 skill.
- Alchemy recipes now start at 10 skill.
- Healing, Stamina & Mana potions recipes adjusted.
- Fix for salvage values.
- Iron ingots from scraps recipe fixed and available.
- Fix for packs being displayed as ‘overweight’.
- Zombies have been removed from the Graveyard.
- Evil Dead Mage monster no longer freezes.
- Who command temporarily disabled due to latency issues.
- Email: [email protected]
- Skype ID: gamehelp365
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